Visual Design, Minor
Program Overview
The minor in visual design is primarily designed for engineering students, although all undergraduate students are welcome. Consisting of 15 credit hours, the minor creates a path for students to enhance their visual and artistic skills, broadening their abilities to think across traditional disciplinary boundaries and stimulate creativity.
Learning Outcomes
- Students will gain fluency in design principles.
- Students will understand the role of design in society.
- Students will understand how STEM and design intersect and inform one another.
Undergraduate Policies
For undergraduate policies and procedures, please review the Undergraduate Academics section of the General Bulletin.
Program Requirements
The visual design minor requires the completion of five courses for a total of 15 credit hours.
| Code | Title | Credit Hours |
|---|---|---|
| Required Courses: | ||
| ARTH 101 | Art History I | 3 |
| ARTH 102 | Art History II | 3 |
| ARTH 386/486 | Issues in American Art | 3 |
| ARTS 101 | Design and Color I | 3 |
| or ARTS 150 | Introduction To New Media Art | |
| Choose one of the following: | 3 | |
| Introduction to Graphic Design | ||
| Indie and Art Game Design | ||
| Video Art: Experimental Approaches to Time-Based Meaning-Making And Personal Expression | ||
| Architecture and City Design I | ||
| Total Credit Hours | 15 | |