Computer Gaming, Minor

Program Overview

The minor in computer gaming is open to students from any major and equips students with fundamental skills related to the design, development, and publication of video games.

Undergraduate Policies

For undergraduate policies and procedures, please review the Undergraduate Academics section of the General Bulletin.

Program Requirements

The minor requires a minimum of 15 credit hours as follows:

Required Courses:
CSDS 330Introduction to Artificial Intelligence3
ECSE/CSDS 233Introduction to Data Structures3-4
or CSDS 234 Structured and Unstructured Data
ECSE/CSDS 290Introduction to Computer Game Design and Implementation3
ECSE/CSDS 390/ECSE 487/CSDS 487Advanced Game Development Project3
Choose one of the following:3
Indie and Art Game Design
Special Topics in Cognitive Science
Software Engineering
Topics in Film
Total Credit Hours15-16

It is recommended that one additional open elective be a “content creation” course taken from the following areas: Art, English, or Music.