Program Overview
The Computer Gaming Minor is open to students from any major and equips students with fundamental skills related to the design, development, and publication of video games.
Undergraduate Policies
For undergraduate policies and procedures, please review the Office of Undergraduate Studies section of the General Bulletin.
Program Requirements
The minor is 16 hours as follows:
Course List Code | Title | Hours |
CSDS 391 | Introduction to Artificial Intelligence | 3 |
ECSE 233 | Introduction to Data Structures | 4 |
or CSDS 233 | Introduction to Data Structures |
ECSE 290 | Introduction to Computer Game Design and Implementation | 3 |
or CSDS 290 | Introduction to Computer Game Design and Implementation |
ECSE 366 | Computer Graphics | 3 |
or CSDS 366 | Computer Graphics |
ECSE 390 | Advanced Game Development Project | 3 |
or CSDS 390 | Advanced Game Development Project |
It is recommended that one additional open elective be a “content creation” course taken from the following areas: Art, English, or Music. Students should note that ECSE 132 Programming in Java is a prerequisite for ECSE 233 Introduction to Data Structures.