Program Overview
The minor in computer gaming is open to students from any major and equips students with fundamental skills related to the design, development, and publication of video games.
Undergraduate Policies
For undergraduate policies and procedures, please review the Undergraduate Academics section of the General Bulletin.
Program Requirements
The minor is requires a minimum of 15 credit hours as follows:
Course List Code | Title | Credit Hours |
CSDS 391 | Introduction to Artificial Intelligence | 3 |
ECSE/CSDS 233 | Introduction to Data Structures | 3-4 |
or CSDS 234 | Structured and Unstructured Data |
ECSE/CSDS 290 | Introduction to Computer Game Design and Implementation | 3 |
ECSE/CSDS 390/ECSE 487/CSDS 487 | Advanced Game Development Project | 3 |
| Indie and Art Game Design | |
| Special Topics in Cognitive Science | |
| Software Engineering | |
| Computer Graphics | |
| Topics in Film | |
Total Credit Hours | 15-16 |
It is recommended that one additional open elective be a “content creation” course taken from the following areas: Art, English, or Music.