Entrepreneurship, Minor
Program Overview
The Weatherhead School of Management offers a minor in entrepreneurship that will teach students "how" to be an entrepreneur through the process of ideation and creation. The minor explores opportunity recognition, venture creation, and business model development. Through experiential learning and real-world application, students build the skills and mindset needed to launch new ventures or drive innovation within existing organizations. The minor is available to all undergraduate students at CWRU.
For more information, contact the Entrepreneurship Academic Representative.
Learning Outcomes
- Examine a particular area of entrepreneurship and the problems that exist in that area.
- Examine and practice demand-side analysis for a product.
- Learn how to create a product.
- Explore the financing and financial management of entrepreneurial new ventures.
- Evaluate opportunities, develop strategies, create a pitch deck, and learn how to acquire financing for a new venture.
Undergraduate Policies
For undergraduate policies and procedures, please review the Undergraduate Academics section of the General Bulletin.
Program Requirements
Courses can be taken in any order or concurrently, except the Business Model Canvas course must be taken after the Customer Discovery course and the Product Building course. It is suggested that students take a Domain course first, but this is not required.
| Code | Title | Credit Hours |
|---|---|---|
| Domain Course: a | 3 | |
| Choose one of the following: | ||
| Applying Artificial Intelligence and Blockchain in Business and Finance | ||
| Payments Technology | ||
| Blockchains, Cryptocurrencies, and Cryptoventures | ||
| Economics of Technological Innovation and Entrepreneurship | ||
| Social Entrepreneurship: Igniting Social Change | ||
| Customer Discovery Course: b | 3 | |
| Choose one of the following: | ||
| Experiential Entrepreneurship | ||
| Entrepreneurial Strategy | ||
| Customer Relationship Management | ||
| Product Building Course: c | 3 | |
| Choose one of the following: | ||
| Introduction to Programming for Business Applications | ||
| Computational Methods for Economic Modeling | ||
| Introduction to Computer Game Design and Implementation | ||
| Senior Engineering Design Projects | ||
| Entrepreneurial Finance Course: d | 3 | |
| Entrepreneurial Finance | ||
| Business Model Canvas Course: e | 3 | |
| New Venture Creation | ||
| Total Credit Hours | 15 | |
- a
The Domain course provides the background to the entrepreneurship area for which the product exists. Substitutions allowed with approval by the Program Director.
- b
In the Customer Discovery course students learn about demand-side analysis for their product.
- c
In the Product Building course students learn how to create the product, choosing a course based on the technical space. Substitutions allowed with approval by the Program Director.
- d
In the Entrepreneurial Finance course students explore the financing and financial management of entrepreneurial new ventures.
- e
In the Business Model Canvas course students learn how to evaluate opportunities, develop strategies, create a pitch deck, and acquire financing for a new venture. Students develop a pitch deck for a lean startup.